Southeast Missouri State University

Soccer, 7-on-7

Eligibility

  • Participants will be declared ineligible unless all pertinent information is filled out on the team registration form. Individuals may not participate on more than one team in any particular league (e.g. 2 co-rec teams, 2 men’s teams, 2 women’s teams). Individuals may participate on one men’s or one women’s team and one co-rec team. Minimum roster sizes may be in place for certain sports. If a minimum roster size is in place, it will be noted on the registration form for that sport. Should a team not have the minimum number of players on its roster at the time rosters are finalized, it will be dropped from future competition. The roster finalization date will be noted on the registration form.
  • The Intramural Sports Program will not assume responsibility, but reserves the right, to verify the eligibility of participants. The participants in the program have the primary responsibility for monitoring player eligibility.
  • Checking ID’s– Before each contest, all members of a team shall present their valid Southeast identification card. Should a participant arrive at the contest after it has started, the participant assumes the responsibility to have his/her identity verified by the official during a stoppage of play.

Rescheduling Procedure

  • In the event an intramural contest is postponed due to weather, Team Managers shall be responsible for obtaining rescheduling information. Rescheduling information will be made available to Team Managers in the Student Recreation Center and online at http://www4.semo.edu/recsports There may be instances when the Intramural Sports Program will be unable to reschedule contests due to time and space limitations. In such instances, each team will receive a “win” for that contest.
  • Should a team be unable to participate in a scheduled contest, a request to reschedule may be made. In order to request the rescheduling of a contest, the Team Manager must submit a Rescheduling Request form at least 72 hours prior to the scheduled contest. Rescheduling Request forms are available in the Intramural Sports Office inside the Student Recreation Center. Both Managers will be contacted regarding possible rescheduling times. In the event that no time can be agreed upon, the team submitting the rescheduling request will be given a default for said contest.

Default

Should a team be unable to participate in a scheduled contest, a default shall be assessed when a team contacts the Intramural Sports Program (651-2571) no later than 3:00 pm on the business day prior to the contest. For contests scheduled to be played on the weekend (i.e. Saturday or Sunday) default requests must be made no later than 3:00 pm on the preceding Friday. Teams requesting defaults must accept all penalties associated with a default (see Sportsmanship Rating System and Playoff Eligibility).

Forfeit

Teams who do not appear at their scheduled contest or are unable to produce enough players to field a team according to the rules of the involved sport will be assessed a forfeit. The opposing team shall be given a win for the forfeited contest.

E. Jewelry

In order to protect participants, jewelry is not allowed to be worn during any intramural contest. Jewelry must be removed and not taped over. Exception: Individuals wearing medical alert jewelry will be allowed to participate while wearing jewelry containing necessary information. In such cases, the jewelry should be taped to the skin with the medical information visible. Failure to remove jewelry will result in a one-letter grade reduction of the team’s sportsmanship rating.

Playoff Eligibility

In order to be considered eligible to compete in playoff competition, teams must meet the following criteria:

  • Attendance at the Manager’s Meeting or completion of the Missed Manager’s Meeting Exam.
  • Teams may not have more than one forfeit or two defaults.
  • Teams must have at least the minimum number (as noted on the registration form) of eligible participants listed on their roster.
  • Teams must maintain at least a 3.0 Sportsmanship Rating System average. The average will be calculated by dividing the number of Sportsmanship Rating System points accumulated by the number of games played.

Officiating

The officiating will be done by officials who are in absolute control of the game. Teams are responsible for keeping their spectators under control. Misconduct of spectators, or players can result in assessment of a yellow card, red card (ejection) or forfeiture of the game. Spectators must also remain in the area designated by the officials. The officials shall have the power to make decisions on any matters or questions not specifically covered in the rules.

Game Rules

F.I.F.A. Laws of the game with Southeast IM modifications will govern 7 on 7 Soccer.

Players & Substitutes

  • Each team will have the maximum of seven players on the field (including one goalkeeper). The minimum is four players (including one goalkeeper).
  • Either team may substitute under the following conditions (must be reported to the referee):
  1. On either team's goal kick or their own throw-in or their corner kick.
  2. When a player is injured and only for the injured player. The opponents may substitute a like number of players.
  3. When a player has been cautioned (yellow card). Each team may substitute one player for each player cautioned.
  4. Goalie changes must be reported to the officials.
  5. Violation of these rules is a yellow card.
  • Ateam must must notify the referee on all substitutions. No player may come onto the field without permission from the referee.
  • If a player has been disqualified (red card) she or he will not be allowed a replacement.
  • Equipment

    • Teams must wear shirts that are the same shade of color. Goalkeepers must wear a different colored shirt. If a team is not able to provide shirts jerseys will be provided.
    • All players must wear shoes. No screw-in or metal cleats.
    • Equipment that may be dangerous to another player such as hats, bandannas, and casts are not allowed. The supervisor or official will determine if an article is dangerous and will ask the player to remove the article. If the player refuses, she or he will be asked to leave the field.
    • No Jewelry.

    The Game

    • Each half will be 20 minutes in length with a continuous running clock. Halftime shall not exceed 5 minutes.
    • Any injury time will not be added at the end of the game. The clock will stop for all injuries.
    • The referee reserves the right to stop the clock at her or his discretion for player(s) actions that violate the spirit of the game.
    • Time outs will not be allowed.
    • The winner of the coin toss will choose which goal they want to defend and will receive ball in the second half.
    • Agoal may be scored during play from a direct free kick, penalty kick, corner kick, goal kick, or drop ball. A goal may not be scored directly from an indirect free kick or throw in. To score a goal, the ball must completely cross the goal line. After the goal, the ball is returned to the center of the field for another kickoff. The team that gave up the goal will kickoff.
    • Teams will change ends at halftime. The team that did not kickoff in the 1st half will kick off in the 2nd half.
    • The ball is out of play when it completely crosses the sidelines or the end lines. The referee will blow her or his whistle to signal when the ball is out of play.
    • The referee blowing her or his whistle warrants a dead ball (even if inadvertent).
    • To restart play, the following methods are used:
    1. Throw-ins: When the ball crosses the sidelines.
    2. Goal kick: When the ball crosses the end line and the offense touched the ball last.
    3. Corner kick: When the ball crosses the end line and the defense touched the ball last. The ball is placed a yard away from the corner marker and kicked. A goal may be scored directly from the corner kick.
    4. Direct and indirect free kicks: Taken after a foul has been called.
  • Ball in play: The ball is still in play if it stays in-bounds after rebounding off the goal or referee.
  • A drop ball will be called when play is stopped due to an injured player, inadvertent whistle or when it is not clear whom the ball last touched before going out of bounds. A drop ball is when the referee drops the soccer ball between a person from each team; the ball must touch the ground before it can be kicked by either player.
  • Mercy Rule: If a team is ahead by five or more goals with five minutes or less remaining in the second half, the game will end. At the same time, if a team is ahead by four goals and is deemed to be stalling, the officials have the option to end the game and sportsmanship points may be deducted.
  • During the regular season, tie games will stand. During playoffs, ties will be broken using the following rules: Two 5-minute consecutive sudden death overtime periods will be played. The first team to score is the winner. If there is no score in the first overtime, play is stopped, teams switch ends of the field, and possession changes as if starting a new half. If there is no scoring in the second overtime, then a shootout (penalty kicks) will be conducted.
  • Regular season games cancelled due to weather or field conditions will be considered a tie. If inclement weather causes a playoff game which has already been started to be cancelled, the game is considered official when the first half has been completed.
  • Kickoff Procedure:

    • On the referee's signal, the game shall start with a kick from the center of the field.
    • Every player shall be within her or his half of the field.
    • Every opponent shall be outside the center circle (10 yards away) until the ball is kicked. A teammate of the kicker may be anywhere within her or his half of the field.
    • The ball is in play as soon as it is touched and it moves forward. If the ball is not passed forward across the midfield line, then the same team restarts the ball.
    • The ball shall be motionless when the kick is taken.
    • The kicker shall not play the ball a second time until it has been touched by another player. The penalty for 4.5 and 4.6: Indirect Free Kick.

    Goalkeeper Privileges

    (notify the referee when changing your goalkeeper):

    • The goalkeeper within her or his own penalty area shall not take more than five seconds while in possession of the ball or deliberately delay getting rid of the ball when it is in her or his possession.
    • The goalkeeper has possession (control) of the ball when she or he is touching the ball with any part of her or his hands or arms. From the moment the goalkeeper takes control of the ball (including a "parry") with hand(s) or arm(s), after releasing the ball, she or he may not touch the ball with her or his hands again until it has been played anywhere by the opposing team. NOTE: An opposing player shall not hinder a goalkeeper in possession of or releasing the ball (boxing-in, face guarding, waving the arms, yelling, etc.)
    • When the goalie releases the ball directly from her or his hands the ball may not cross the center line without being touched by a field player. If the ball crosses the center of the field, a player must touch the ball before the ball touches the ground. Violation of this rule is an indirect kick awarded to the opposing team.

    Goalkeeper Restrictions

    • From the moment the goalkeeper takes control of the ball with the hands in the penalty area, the goalkeeper is penalized for taking more than 5 seconds to release the ball into play after taking control/possession. The ball must be played by another player for the goalie to be allowed another possession. If the goalkeeper plays the ball to a teammate and the teammate passes the ball back to the goalkeeper, the goalkeeper may not use her or his hands. Penalty: Indirect kick
    • A goalkeeper shall not touch the ball with her or his hands via a throw-in or a deliberate kick by a teammate.

    Fouls and Misconduct

    • Kicking-Striking-Tripping-Jumping
    1. A player shall not intentionally attempt to kick, strike or jump at an opponent. Penalty: Direct free kick.
    2. A goalkeeper may not intentionally strike or attempt to strike an opponent by throwing the ball at the opponent. Penalty: Direct free kick
    3. A player shall not intentionally trip an opponent. Penalty: Direct free kick
    4. 6.2 Handling
  • A player shall be penalized for intentionally handling, carrying, striking or propelling the ball with a hand or arm. Penalty: Direct free kick.
    1. If a player handles the ball on an obvious (official's judgment) goal-scoring play and they are in the box the player will be issued a red card (ejected) and the team will receive a penalty kick.
    2. Unintentional handling occurs when the ball strikes the hands or arms of a player who has not moved the hands or arms to play the ball. This shall not be penalized.
    3. A player shall not hold, push or impede an opponent with hands or arms extended from the body. Penalty: Direct free kick.
  • Charging
    1. A player shall not intentionally charge an opponent unfairly. An unfair charge is one in which a player does not use shoulder-to-shoulder contact with an opponent, does not have arms and elbows close to the body, and has at least one foot on the ground and the ball within playing distance. Penalty: Direct free kick.
    2. A player having one or both feet on the ground shall not charge into an opponent that has no feet on the ground. Penalty: Direct free kick.
    3. A player shall not charge into the goalkeeper in the penalty area. Penalty: Direct free kick.
    4. An official shall disqualify any player who flagrantly fouls the goalkeeper in possession of the ball.
    5. Possession or control of the ball is when the goalkeeper has the ball trapped by either or both hands or when bouncing it to the ground or when releasing the ball into play.
    6. Outside the penalty area, the goalkeeper has no more privileges than any other player does. Note: When goalkeepers put the ball on the ground, they relinquish their rights as goalkeepers.
  • Dangerous Play
    1. In the opinion of the official, all high kicks above the waist in a dangerous manner will be prohibited. Penalty: Indirect free kick.
  • Obstruction
    1. Obstruction is the intentional act by a player, not in possession of the ball or not attempting to play the ball, of running between an opponent and the ball or using the body as an obstacle. Penalty: Indirect free kick.
    2. The goalkeeper in possession of the ball shall not be interfered with or impeded in any manner by an opponent. This includes the act of bouncing the ball or dropping the ball for a kick or attempting to throw the ball. Penalty: Indirect free kick.
  • Misconduct
    1. A player or spectator shall be cautioned for: Persistently infringing upon the rules of the game or acting in an unsportsmanlike manner and/or objecting by word of mouth or action to the decisions given by an official.
    2. A player or coach will be disqualified for persistent misconduct or a second caution and/or exhibiting violent conduct or using violent or abusive language.
  • Team Caution
    1. A team caution is disciplinary action facing an entire team as a result of a violation by a player of that team.
    2. Ateam caution may be for, but not limited to the following violations:
      1. Encroachment on free kicks.
      2. Intentional handballs by the defense.
      3. Unnecessary delay
      4. First slide tackle
    3. Once a team caution is issued, if any player from that team commits the same foul, that player is ejected.

    Free Kicks

    • Description of a free kick:
    1. Free kicks shall be classified as "direct" from which a goal may be scored against the offending team or "indirect" from which a goal may not be scored unless the ball is played by another player from either team.
    2. Any player of the offended team may take all free kicks in any direction.
  • Direct kick offenses:
    1. Tripping/kicking or attempting to trip/kick an opponent.
    2. Deliberately handling ball.
    3. Pushing/Holding
    4. Unfair charging.
    5. Charging the goalkeeper in possession of the ball.
    6. Striking or attempting to strike an opponent.
    7. Jumping at an opponent.
    8. Using foul or abusive language or spitting at other persons.
    9. Slide tackle
  • Indirect free kick offenses:
    1. Leaving the field of play without permission.
    2. The kicker playing the ball next after a kickoff, free kick, penalty kick, goal kick or corner kick or the thrower playing the ball before another player plays the ball.
    3. Kicking or attempting to kick the ball while it is in possession of the goalkeeper.
    4. Obstruction.
    5. Dangerous play.
    6. The goalkeeper holding ball for more than five seconds.
    7. Goalkeeper illegally handling the ball after relinquishing possession.
    8. Delay of game.
    9. Unsportsmanlike conduct
  • Rules free kick:
    1. Opposition players must be at least 10 yards from the ball until it is kicked, unless standing on their own goal line between the goalpost. If the kick is by a team in its own penalty area, defenders must also be out of the penalty area until the ball clears the penalty area. The ball must be stationary and may be kicked in any direction. After the kick, any player except the kicker may play the ball. A kick in a team's penalty area must leave the penalty area before another player may play the ball.
  • Penalty kick: When taken.
    1. A penalty kick is awarded for any infringement of the rules by the defending team within the penalty area. The foul must be deliberate. A penalty kick can be awarded regardless of the position of the ball, if the infraction by the defending team is committed in the penalty area. A goal may be scored directly from a penalty kick.
  • Penalty kick: How taken.
    1. The penalty kick is taken from any place on the penalty mark line. When it is being taken, all players (except for the kicker and the opposing goalkeeper) shall be within the field of play but outside the penalty area and at least ten yards away from the penalty mark. The opposing goalkeeper may move laterally, but is not permitted to advance off the goal line until the ball has been kicked by the offensive player. The player taking the kick must kick the ball forward in order for it to be in play. If the ball is not put into play properly, the kick must be retaken. If the ball hits the goalpost or the crossbar and returns to play, the kicker may not play the ball until another player has played it. The goalkeeper may not be substituted for on a penalty kick unless they were injured during the infraction. The kicker must wait for the official to start the play. The distance for a penalty kick is 12 yards from the goal line.
  • Infringements
    1. During a penalty kick, any encroachment by the defending team or forward movement by the defending goalkeeper is not penalized if the goal is scored. If a goal is not scored, the kick is retaken. If there is an infringement by the attacking team and the ball enters the goal, the goal does not count and the kick shall be retaken. If there is an infringement by the attacking team and the ball does not go into the goal, there is no re-kick. If the ball rebounds into play, the game shall be stopped and restarted with an indirect free kick for the defending team at the spot of the foul. If the ball is saved and held by the goalkeeper, play shall continue. In cases where players from both teams are guilty of infringements, the kick shall be retaken regardless of the outcome of the kick.
  • End of time variations
    1. The ball is dead at the moment the whistle sounds to end either half. A goal cannot be scored if the ball was in the air when the whistle was blown; the ball must have completely crossed the goal line. Time may be carried over only for a penalty kick. If the ball touches the goalkeeper during a penalty kick, before passing between the posts or after the expiration of time, the goal is good. If necessary, time of play shall be extended at the end of either half to allow a penalty kick to be taken. If a penalty kick is taken after the expiration of time, only the kicker may play the ball once with the goalkeeper in place.
  • Goal Kick: When taken
    1. A goal kick is taken by a member of the defending team when the ball passes completely over the goal line, either in the air or on the ground, having last been touched by a member of the attacking team.
  • Goal kick: How taken
    1. The ball is placed on the ground from any point in the goal area. The ball must be kicked beyond the penalty area, or the kick will be retaken. The goal kick is a direct kick.
  • Corner kick: When taken
    1. A corner kick is taken by a member of the attacking team when the ball passes completely over the goal line, either in the air or on the ground, having last been touched by the defending team.
  • Corner Kick: How taken
    1. A member of the attacking team shall take a kick from within one yard of the nearest corner. A goal may be scored directly from a corner kick. The opposing team shall not approach within 10 yards of the ball until the ball has been kicked, if the opposing team approaches within 10 yards the kick is retaken. The kicker may not play the ball until another person has touched it. If the ball hits the goalpost and rebounds towards the kicker, he/she still cannot play the ball until another player has touched it.
  • Throw-in: When Taken
    1. A throw-in is taken after it has passed completely over a sideline, either on the ground or in the air.
  • Throw-in: How Taken
    1. The thrower, at the moment of delivering the ball, must face the field of play with both feet behind or on the line and both feet on the ground. The thrower shall use both hands equally and shall deliver the ball from behind and over his head. The ball shall be in play when it enters the field of play. If the ball never enters the field of play, the same team will retake the throw-in. A goal may not be scored by the throw-in. If the ball is improperly thrown in, a member of the opposing team shall take the throw-in. The thrower cannot play the ball until someone else has touched it. Penalty: Indirect free kick from point of infraction.

    Shootouts

    • Five players (including the goalkeeper) from each team, that were on the field at the end of the second overtime, will be selected by the team to shoot.
    • The goalkeepers will be the same as the goalkeepers from the end of the second overtime.
    • A coin flip will decide which team has the option of shooting first or last.
    • Each team has a total of 5 penalty kicks and will alternate each shot. No rebounds are allowed.
    • If the score is tied at the end of the shootout, another shootout (sudden death) will be conducted. (Make + Miss = victory)
    • The second round will consist of the same five players on the team.
    • The kicker must wait for the official to start the play on each kick.

    Slide Tackles

    • Slide tackles are illegal in Intramural Soccer.
    • A defensive player may leave her or his feet to stop the forward progress of the ball as long as she or he does not make contact with an offensive player. If contact is made it will be considered a slide tackle.
    • On the 1st offense, if the slide tackle is made and is not deemed malicious, it will result in a yellow card, direct free kick. The entire team will be given a verbal warning.
    • The second offense by any player on the team for a slide tackle will automatically result in a red card, and a direct free kick.
    • On the 1st offense, if the slide tackle is made and is deemed malicious (playing the player and not the ball and/or from behind), it will result in a red card, and a direct free kick. The entire team will be given a verbal warning.
    • Two ejected players on a team in the same game will result in forfeiture of the game.

    Penalties

    • A Player Shall be Issued a Yellow Card (cautioned) if she or he:
    1. demonstrates unsportsmanlike behavior
    2. dissents by word or action
    3. persistently infringes the law of the game
    4. illegally enters the game
    5. illegally exits the game
    6. delays the restart of the game (throw in, corner kick, free kick)
    7. does not assume the 10 yards on a corner kick or free kick
  • A Player Shall be Issued a Red Card (sent out of game) if she or he:
    1. demonstrates violent conduct
    2. demonstrates serious foul play
    3. uses foul and abusive language
    4. spits
    5. receives a second yellow card in the same game
    6. intentionally physically impedes a player with an obvious opportunity to score a goal
    7. denies his opponent a goal by intentionally handling the ball
  • Offside
    1. There is no offside in Intramural Soccer.

    Summer Facility Hours (May 18 - Aug. 20)

    SRC-North:
    Monday - Friday: 5:30 a.m. - 8 p.m.
    Saturday & Sunday: Noon - 7 p.m.

    SAQ:
    Monday - Friday: 5:30 - 7:30 a.m.; 11 a.m. - 1 p.m.; 4 - 7 p.m.
    Saturday & Sunday: Noon - 5 p.m.

    SRC-South:
    Monday - Friday: 11:30 a.m. - 1:30 p.m.
    Saturday & Sunday: Closed

    *All facilities will be closed May 26 & July 4.

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