- Participants will be declared ineligible unless all pertinent information is filled
out on the team registration form. Individuals may not participate on more than one
team in any particular league (e.g. 2 co-rec teams, 2 men’s teams, 2 women’s teams).
Individuals may participate on one men’s or one women’s team and one co-rec team.
Minimum roster sizes may be in place for certain sports. If a minimum roster size
is in place, it will be noted on the registration form for that sport. Should a team
not have the minimum number of players on its roster at the time rosters are finalized,
it will be dropped from future competition. The roster finalization date will be noted
on the registration form.
- The Intramural Sports Program will not assume responsibility, but reserves the right,
to verify the eligibility of participants. The participants in the program have the
primary responsibility for monitoring player eligibility.
- Checking ID’s– Before each contest, all members of a team shall present their valid
Southeast identification card. Should a participant arrive at the contest after it
has started, the participant assumes the responsibility to have his/her identity verified
by the official during a stoppage of play.
- In the event an intramural contest is postponed due to weather, Team Managers shall
be responsible for obtaining rescheduling information. Rescheduling information will
be made available to Team Managers in the Student Recreation Center and online at
http://www4.semo.edu/recsports There may be instances when the Intramural Sports Program will be unable to reschedule
contests due to time and space limitations. In such instances, each team will receive
a “win” for that contest.
- Should a team be unable to participate in a scheduled contest, a request to reschedule
may be made. In order to request the rescheduling of a contest, the Team Manager must
submit a Rescheduling Request form at least 72 hours prior to the scheduled contest.
Rescheduling Request forms are available in the Intramural Sports Office inside the
Student Recreation Center. Both Managers will be contacted regarding possible rescheduling
times. In the event that no time can be agreed upon, the team submitting the rescheduling
request will be given a default for said contest.
Should a team be unable to participate in a scheduled contest, a default shall be
assessed when a team contacts the Intramural Sports Program (651-2571) no later than
3:00 pm on the business day prior to the contest. For contests scheduled to be played
on the weekend (i.e. Saturday or Sunday) default requests must be made no later than
3:00 pm on the preceding Friday. Teams requesting defaults must accept all penalties
associated with a default (see Sportsmanship Rating System and Playoff Eligibility).
Teams who do not appear at their scheduled contest or are unable to produce enough
players to field a team according to the rules of the involved sport will be assessed
a forfeit. The opposing team shall be given a win for the forfeited contest.
In order to protect participants, jewelry is not allowed to be worn during any intramural
contest. Jewelry must be removed and not taped over. Exception: Individuals wearing
medical alert jewelry will be allowed to participate while wearing jewelry containing
necessary information. In such cases, the jewelry should be taped to the skin with
the medical information visible. Failure to remove jewelry will result in a one-letter
grade reduction of the team’s sportsmanship rating.
In order to be considered eligible to compete in playoff competition, teams must meet
the following criteria:
- Attendance at the Manager’s Meeting or completion of the Missed Manager’s Meeting
- Teams may not have more than one forfeit or two defaults.
- Teams must have at least the minimum number (as noted on the registration form) of
eligible participants listed on their roster.
- Teams must maintain at least a 3.0 Sportsmanship Rating System average. The average
will be calculated by dividing the number of Sportsmanship Rating System points accumulated
by the number of games played.
The officiating will be done by officials who are in absolute control of the game.
Teams are responsible for keeping their spectators under control. Misconduct of spectators,
or players can result in assessment of a yellow card, red card (ejection) or forfeiture
of the game. Spectators must also remain in the area designated by the officials.
The officials shall have the power to make decisions on any matters or questions not
specifically covered in the rules.
F.I.F.A. Laws of the game with Southeast IM modifications will govern 7 on 7 Soccer.
Players & Substitutes
- Each team will have the maximum of seven players on the field (including one goalkeeper).
The minimum is four players (including one goalkeeper).
- Either team may substitute under the following conditions (must be reported to the
Ateam must must notify the referee on all substitutions. No player may come onto the
field without permission from the referee.
If a player has been disqualified (red card) she or he will not be allowed a replacement.
- On either team's goal kick or their own throw-in or their corner kick.
- When a player is injured and only for the injured player. The opponents may substitute
a like number of players.
- When a player has been cautioned (yellow card). Each team may substitute one player
for each player cautioned.
- Goalie changes must be reported to the officials.
- Violation of these rules is a yellow card.
- Teams must wear shirts that are the same shade of color. Goalkeepers must wear a different
colored shirt. If a team is not able to provide shirts jerseys will be provided.
- All players must wear shoes. No screw-in or metal cleats.
- Equipment that may be dangerous to another player such as hats, bandannas, and casts
are not allowed. The supervisor or official will determine if an article is dangerous
and will ask the player to remove the article. If the player refuses, she or he will
be asked to leave the field.
- No Jewelry.
- Each half will be 20 minutes in length with a continuous running clock. Halftime shall
not exceed 5 minutes.
- Any injury time will not be added at the end of the game. The clock will stop for
- The referee reserves the right to stop the clock at her or his discretion for player(s)
actions that violate the spirit of the game.
- Time outs will not be allowed.
- The winner of the coin toss will choose which goal they want to defend and will receive
ball in the second half.
- Agoal may be scored during play from a direct free kick, penalty kick, corner kick,
goal kick, or drop ball. A goal may not be scored directly from an indirect free kick
or throw in. To score a goal, the ball must completely cross the goal line. After
the goal, the ball is returned to the center of the field for another kickoff. The
team that gave up the goal will kickoff.
- Teams will change ends at halftime. The team that did not kickoff in the 1st half
will kick off in the 2nd half.
- The ball is out of play when it completely crosses the sidelines or the end lines.
The referee will blow her or his whistle to signal when the ball is out of play.
- The referee blowing her or his whistle warrants a dead ball (even if inadvertent).
- To restart play, the following methods are used:
Ball in play: The ball is still in play if it stays in-bounds after rebounding off
the goal or referee.
A drop ball will be called when play is stopped due to an injured player, inadvertent
whistle or when it is not clear whom the ball last touched before going out of bounds.
A drop ball is when the referee drops the soccer ball between a person from each team;
the ball must touch the ground before it can be kicked by either player.
Mercy Rule: If a team is ahead by five or more goals with five minutes or less remaining
in the second half, the game will end. At the same time, if a team is ahead by four
goals and is deemed to be stalling, the officials have the option to end the game
and sportsmanship points may be deducted.
During the regular season, tie games will stand. During playoffs, ties will be broken
using the following rules: Two 5-minute consecutive sudden death overtime periods
will be played. The first team to score is the winner. If there is no score in the
first overtime, play is stopped, teams switch ends of the field, and possession changes
as if starting a new half. If there is no scoring in the second overtime, then a shootout
(penalty kicks) will be conducted.
Regular season games cancelled due to weather or field conditions will be considered
a tie. If inclement weather causes a playoff game which has already been started to
be cancelled, the game is considered official when the first half has been completed.
- Throw-ins: When the ball crosses the sidelines.
- Goal kick: When the ball crosses the end line and the offense touched the ball last.
- Corner kick: When the ball crosses the end line and the defense touched the ball last.
The ball is placed a yard away from the corner marker and kicked. A goal may be scored
directly from the corner kick.
- Direct and indirect free kicks: Taken after a foul has been called.
- On the referee's signal, the game shall start with a kick from the center of the field.
- Every player shall be within her or his half of the field.
- Every opponent shall be outside the center circle (10 yards away) until the ball is
kicked. A teammate of the kicker may be anywhere within her or his half of the field.
- The ball is in play as soon as it is touched and it moves forward. If the ball is
not passed forward across the midfield line, then the same team restarts the ball.
- The ball shall be motionless when the kick is taken.
- The kicker shall not play the ball a second time until it has been touched by another
player. The penalty for 4.5 and 4.6: Indirect Free Kick.
(notify the referee when changing your goalkeeper):
- The goalkeeper within her or his own penalty area shall not take more than five seconds
while in possession of the ball or deliberately delay getting rid of the ball when
it is in her or his possession.
- The goalkeeper has possession (control) of the ball when she or he is touching the
ball with any part of her or his hands or arms. From the moment the goalkeeper takes
control of the ball (including a "parry") with hand(s) or arm(s), after releasing
the ball, she or he may not touch the ball with her or his hands again until it has
been played anywhere by the opposing team. NOTE: An opposing player shall not hinder
a goalkeeper in possession of or releasing the ball (boxing-in, face guarding, waving
the arms, yelling, etc.)
- When the goalie releases the ball directly from her or his hands the ball may not
cross the center line without being touched by a field player. If the ball crosses
the center of the field, a player must touch the ball before the ball touches the
ground. Violation of this rule is an indirect kick awarded to the opposing team.
- From the moment the goalkeeper takes control of the ball with the hands in the penalty
area, the goalkeeper is penalized for taking more than 5 seconds to release the ball
into play after taking control/possession. The ball must be played by another player
for the goalie to be allowed another possession. If the goalkeeper plays the ball
to a teammate and the teammate passes the ball back to the goalkeeper, the goalkeeper
may not use her or his hands. Penalty: Indirect kick
- A goalkeeper shall not touch the ball with her or his hands via a throw-in or a deliberate
kick by a teammate.
Fouls and Misconduct
A player shall be penalized for intentionally handling, carrying, striking or propelling
the ball with a hand or arm. Penalty: Direct free kick.
- A player shall not intentionally attempt to kick, strike or jump at an opponent. Penalty:
Direct free kick.
- A goalkeeper may not intentionally strike or attempt to strike an opponent by throwing
the ball at the opponent. Penalty: Direct free kick
- A player shall not intentionally trip an opponent. Penalty: Direct free kick
- 6.2 Handling
- If a player handles the ball on an obvious (official's judgment) goal-scoring play
and they are in the box the player will be issued a red card (ejected) and the team
will receive a penalty kick.
- Unintentional handling occurs when the ball strikes the hands or arms of a player
who has not moved the hands or arms to play the ball. This shall not be penalized.
- A player shall not hold, push or impede an opponent with hands or arms extended from
the body. Penalty: Direct free kick.
- A player shall not intentionally charge an opponent unfairly. An unfair charge is
one in which a player does not use shoulder-to-shoulder contact with an opponent,
does not have arms and elbows close to the body, and has at least one foot on the
ground and the ball within playing distance. Penalty: Direct free kick.
- A player having one or both feet on the ground shall not charge into an opponent that
has no feet on the ground. Penalty: Direct free kick.
- A player shall not charge into the goalkeeper in the penalty area. Penalty: Direct
- An official shall disqualify any player who flagrantly fouls the goalkeeper in possession
of the ball.
- Possession or control of the ball is when the goalkeeper has the ball trapped by either
or both hands or when bouncing it to the ground or when releasing the ball into play.
- Outside the penalty area, the goalkeeper has no more privileges than any other player
does. Note: When goalkeepers put the ball on the ground, they relinquish their rights
- In the opinion of the official, all high kicks above the waist in a dangerous manner
will be prohibited. Penalty: Indirect free kick.
- Obstruction is the intentional act by a player, not in possession of the ball or not
attempting to play the ball, of running between an opponent and the ball or using
the body as an obstacle. Penalty: Indirect free kick.
- The goalkeeper in possession of the ball shall not be interfered with or impeded in
any manner by an opponent. This includes the act of bouncing the ball or dropping
the ball for a kick or attempting to throw the ball. Penalty: Indirect free kick.
- A player or spectator shall be cautioned for: Persistently infringing upon the rules
of the game or acting in an unsportsmanlike manner and/or objecting by word of mouth
or action to the decisions given by an official.
- A player or coach will be disqualified for persistent misconduct or a second caution
and/or exhibiting violent conduct or using violent or abusive language.
- A team caution is disciplinary action facing an entire team as a result of a violation
by a player of that team.
- Ateam caution may be for, but not limited to the following violations:
- Encroachment on free kicks.
- Intentional handballs by the defense.
- Unnecessary delay
- First slide tackle
- Once a team caution is issued, if any player from that team commits the same foul,
that player is ejected.
- Description of a free kick:
Direct kick offenses:
- Free kicks shall be classified as "direct" from which a goal may be scored against
the offending team or "indirect" from which a goal may not be scored unless the ball
is played by another player from either team.
- Any player of the offended team may take all free kicks in any direction.
Indirect free kick offenses:
- Tripping/kicking or attempting to trip/kick an opponent.
- Deliberately handling ball.
- Unfair charging.
- Charging the goalkeeper in possession of the ball.
- Striking or attempting to strike an opponent.
- Jumping at an opponent.
- Using foul or abusive language or spitting at other persons.
- Slide tackle
Rules free kick:
- Leaving the field of play without permission.
- The kicker playing the ball next after a kickoff, free kick, penalty kick, goal kick
or corner kick or the thrower playing the ball before another player plays the ball.
- Kicking or attempting to kick the ball while it is in possession of the goalkeeper.
- Dangerous play.
- The goalkeeper holding ball for more than five seconds.
- Goalkeeper illegally handling the ball after relinquishing possession.
- Delay of game.
- Unsportsmanlike conduct
Penalty kick: When taken.
- Opposition players must be at least 10 yards from the ball until it is kicked, unless
standing on their own goal line between the goalpost. If the kick is by a team in
its own penalty area, defenders must also be out of the penalty area until the ball
clears the penalty area. The ball must be stationary and may be kicked in any direction.
After the kick, any player except the kicker may play the ball. A kick in a team's
penalty area must leave the penalty area before another player may play the ball.
Penalty kick: How taken.
- A penalty kick is awarded for any infringement of the rules by the defending team
within the penalty area. The foul must be deliberate. A penalty kick can be awarded
regardless of the position of the ball, if the infraction by the defending team is
committed in the penalty area. A goal may be scored directly from a penalty kick.
- The penalty kick is taken from any place on the penalty mark line. When it is being
taken, all players (except for the kicker and the opposing goalkeeper) shall be within
the field of play but outside the penalty area and at least ten yards away from the
penalty mark. The opposing goalkeeper may move laterally, but is not permitted to
advance off the goal line until the ball has been kicked by the offensive player.
The player taking the kick must kick the ball forward in order for it to be in play.
If the ball is not put into play properly, the kick must be retaken. If the ball hits
the goalpost or the crossbar and returns to play, the kicker may not play the ball
until another player has played it. The goalkeeper may not be substituted for on a
penalty kick unless they were injured during the infraction. The kicker must wait
for the official to start the play. The distance for a penalty kick is 12 yards from
the goal line.
End of time variations
- During a penalty kick, any encroachment by the defending team or forward movement
by the defending goalkeeper is not penalized if the goal is scored. If a goal is not
scored, the kick is retaken. If there is an infringement by the attacking team and
the ball enters the goal, the goal does not count and the kick shall be retaken. If
there is an infringement by the attacking team and the ball does not go into the goal,
there is no re-kick. If the ball rebounds into play, the game shall be stopped and
restarted with an indirect free kick for the defending team at the spot of the foul.
If the ball is saved and held by the goalkeeper, play shall continue. In cases where
players from both teams are guilty of infringements, the kick shall be retaken regardless
of the outcome of the kick.
Goal Kick: When taken
- The ball is dead at the moment the whistle sounds to end either half. A goal cannot
be scored if the ball was in the air when the whistle was blown; the ball must have
completely crossed the goal line. Time may be carried over only for a penalty kick.
If the ball touches the goalkeeper during a penalty kick, before passing between the
posts or after the expiration of time, the goal is good. If necessary, time of play
shall be extended at the end of either half to allow a penalty kick to be taken. If
a penalty kick is taken after the expiration of time, only the kicker may play the
ball once with the goalkeeper in place.
Goal kick: How taken
- A goal kick is taken by a member of the defending team when the ball passes completely
over the goal line, either in the air or on the ground, having last been touched by
a member of the attacking team.
Corner kick: When taken
- The ball is placed on the ground from any point in the goal area. The ball must be
kicked beyond the penalty area, or the kick will be retaken. The goal kick is a direct
Corner Kick: How taken
- A corner kick is taken by a member of the attacking team when the ball passes completely
over the goal line, either in the air or on the ground, having last been touched by
the defending team.
Throw-in: When Taken
- A member of the attacking team shall take a kick from within one yard of the nearest
corner. A goal may be scored directly from a corner kick. The opposing team shall
not approach within 10 yards of the ball until the ball has been kicked, if the opposing
team approaches within 10 yards the kick is retaken. The kicker may not play the ball
until another person has touched it. If the ball hits the goalpost and rebounds towards
the kicker, he/she still cannot play the ball until another player has touched it.
Throw-in: How Taken
- A throw-in is taken after it has passed completely over a sideline, either on the
ground or in the air.
- The thrower, at the moment of delivering the ball, must face the field of play with
both feet behind or on the line and both feet on the ground. The thrower shall use
both hands equally and shall deliver the ball from behind and over his head. The ball
shall be in play when it enters the field of play. If the ball never enters the field
of play, the same team will retake the throw-in. A goal may not be scored by the throw-in.
If the ball is improperly thrown in, a member of the opposing team shall take the
throw-in. The thrower cannot play the ball until someone else has touched it. Penalty:
Indirect free kick from point of infraction.
- Five players (including the goalkeeper) from each team, that were on the field at
the end of the second overtime, will be selected by the team to shoot.
- The goalkeepers will be the same as the goalkeepers from the end of the second overtime.
- A coin flip will decide which team has the option of shooting first or last.
- Each team has a total of 5 penalty kicks and will alternate each shot. No rebounds
- If the score is tied at the end of the shootout, another shootout (sudden death) will
be conducted. (Make + Miss = victory)
- The second round will consist of the same five players on the team.
- The kicker must wait for the official to start the play on each kick.
- Slide tackles are illegal in Intramural Soccer.
- A defensive player may leave her or his feet to stop the forward progress of the ball
as long as she or he does not make contact with an offensive player. If contact is
made it will be considered a slide tackle.
- On the 1st offense, if the slide tackle is made and is not deemed malicious, it will
result in a yellow card, direct free kick. The entire team will be given a verbal
- The second offense by any player on the team for a slide tackle will automatically
result in a red card, and a direct free kick.
- On the 1st offense, if the slide tackle is made and is deemed malicious (playing the
player and not the ball and/or from behind), it will result in a red card, and a direct
free kick. The entire team will be given a verbal warning.
- Two ejected players on a team in the same game will result in forfeiture of the game.
- A Player Shall be Issued a Yellow Card (cautioned) if she or he:
A Player Shall be Issued a Red Card (sent out of game) if she or he:
- demonstrates unsportsmanlike behavior
- dissents by word or action
- persistently infringes the law of the game
- illegally enters the game
- illegally exits the game
- delays the restart of the game (throw in, corner kick, free kick)
- does not assume the 10 yards on a corner kick or free kick
- demonstrates violent conduct
- demonstrates serious foul play
- uses foul and abusive language
- receives a second yellow card in the same game
- intentionally physically impedes a player with an obvious opportunity to score a goal
- denies his opponent a goal by intentionally handling the ball
- There is no offside in Intramural Soccer.